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EVE Isk>>News2009 >> Guide to Skill Learning in Eve Online
Guide to Skill Learning in Eve Online

Skill groups and attributes

Here is a list of the skill groups and their associated Attributes:

Group Attributes
Corporation Management Memory, Charisma
Drones Memory, Perception
Electronics Intelligence, Memory
Engineering Intelligence, Memory
Gunnery Perception, Willpower
Industry Memory, Intelligence
Leadership Willpower, Charisma
Learning Memory, Intelligence
Mechanic Intelligence, Memory
Missiles Perception, Willpower
Navigation Intelligence, Perception
Science Intelligence, Memory
Social Charisma, Intelligence
Spaceship Command Perception, Willpower (for most skills)
Willpower, Perception (for elite ship skills)
Trade Willpower, Charisma (for basic skills)
Charisma, Memory (for more advanced skills)

Attributes and skills

• Memory is the primary attribute for Drone skills, as well as Industry, Corporate Management and Learning skills, so they are very important. They are an absolute must for miner, production, and scientific career paths. Given its impact on Corporation Management skills, it is also important for characters involved in the management of player corporations.

• Intelligence is the primary attribute for: Electronics, Engineering, Mechanic, Navigation, Science skills. It is an absolute must for those who want to squeeze the best performance from their ships and equipment, as well as those who wish to pursue a research career path.

• Willpower is the primary attribute for Leadership skills and elite Spaceship Command skills, as well as some Trade skills. It also is secondary to most combat skills (Gunnery and Missile skills). Therefore, it's a very important skill for commanders and 'hard-core' combat careers.

• Perception is the primary attribute for most Spaceship Command skills as well as all Missile and Gunnery skills, and is secondary for Drone and Navigation skills, Missiles, some important Gunnery skills Perception is therefore the most important attribute for combat-oriented characters. However, other character types should also consider perception important. Spaceship Command skills tend to be high rank (taking longer to learn) and are also must-have skills for pretty much all types of characters (especially if you want the option to fly many different classes of ship). Perception is also the secondary skill for Drones, Gunnery, and Navigation so it is well worth spending time training 'spatial awareness'.

• Charisma is the primary attribute for Social skills and most Trade skills. Social skills are vital to dedicated agent mission runners, and to improve standings for such things as refine percentages. Trade skills are more important to those who play on the market as anything more than a casual purchaser/seller. It is of limited use to combat or production-oriented characters, and may be a good choice to leave at its original level unless you are a trader or mission-runner. Social, Connections, Negotiations, and Fast Talk are all important to dedicated agent runners.

[Source:Original] [Author:Admin] [Date:09-02-25] [Hot:]
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