CCP, one of the world’s leading independent game developers, announced November 11th as the launch date for the final deployment in the two-part staged release of EVE Online: Quantum Rise, the ninth free expansion for EVE Online Isk. EVE Isk players have already begun to enjoy the performance-enhancing improvements of the StacklessIO and EVE64 initiatives which were introduced in an earlier phase of the expansion’s release, and both of which have set the stage for truly limitless combat. Several times in recent weeks, over 1,000 players have participated in single-system battles with extremely minimal lag thanks to these new industry-leading advancements.
These previously unannounced features will debut in EVE Isk: Quantum Rise:
• The introduction of In-game Subscription Services. You can now convert your 60-day EVE Time Codes (ETCs) into two 30-day items in game. These “30-Day Pilot’s Licenses” can be traded freely through all regular means (via market or contract or directly between players) and can be activated at any time. This feature will be available on November 11th or shortly thereafter
• Assembly Array upgrades for those wanting to produce on a grand scale
• Alchemy allows moon materials to shift the whole landscape of Tech 2 production
• UI changes include a moveable HUD, module recharge timers and weapon grouping
• More efficient bomb production. Producers get more boom for their materials.
• Upgrades to the Trinity Premium graphics content for the ubiquitous stargates of New Eden
• A rebalancing of ship speeds for vessels of all sizes to rediscover their combat viability, making player vs. player strategy and tactics more important than ever
• 10 new beautifully haunting music tracks by EVE soundtrack composer RealX















